Research and Experiment on Applying Design Patterns to Improve Software Design Quality
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Graphical Abstract
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Abstract
This paper proposes a semi-formal,metric-based, problem-driven specification method to reduce the man-made effect and make the process of adopting design patterns on object-oriented software construction more automatically. Then, it demonstrates the method by redesigning an existed design of a streaming player via object-oriented method. Finally, it concludes the effect of this method on daily object oriented designing.
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